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Used for accessing to a HeightMap3D.
HeightMap3D is generated using an HeightMap
IHeightMap,
IMesh3D,
IMesh3DGenerator| Method Summary | |
void |
setHeightMap(IHeightMap hm)
Sets the HeightMap to use for tesselation. |
void |
setHeightMapBounds(double xMin,
double yMin,
double xMax,
double yMax)
Sets the area of the height map to use. |
void |
updateHeightMap()
Indicate that the HeighMap has been just set or has to be (re)computed. |
| Methods inherited from interface dzzd.IMesh3DViewGenerator |
generateForView, getMesh3DViewGeneratorQuality, getNbViewFaces, getViewFace3DList, setFarClip, setMesh3DViewGeneratorQuality, setNearClip |
| Methods inherited from interface dzzd.IMesh3DGenerator |
generate, getFace3D, getMesh3DGeneratorQuality, getNbFace3D, getNbVertex3D, getVertex3D, setMesh3DBounds, setMesh3DGeneratorQuality |
| Methods inherited from interface dzzd.IMesh3DCollisionGenerator |
generateForSolidSphere3DCollision, getCollisionFace3DList, getNbCollisionFaces |
| Method Detail |
public void setHeightMapBounds(double xMin,
double yMin,
double xMax,
double yMax)
xMin - minimum height map x posyMin - minimum height map y posxMax - maximum height map x posyMax - maximum height map y pospublic void setHeightMap(IHeightMap hm)
hm - HeightMap to use or null to remove currentpublic void updateHeightMap()
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