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Used for accessing to a Progress.
Progress give information about the current state of an object and transition between differents states.
IMesh3D,
IScene3D,
DzzD| Method Summary | |
int |
getCurrentState()
Gets current state. |
int |
getNextState()
Gets next state. |
int |
getProgress()
Gets progress between current state and next state. |
boolean |
isStateReached(int state)
Gets current transistion state. |
void |
setProgress(int currentState,
int nextState,
int progress)
Sets progress between two states. |
| Method Detail |
public void setProgress(int currentState,
int nextState,
int progress)
currentState - current statenextState - next stateprogress - progress between current state and next state in percent 0-100public int getProgress()
public int getCurrentState()
public boolean isStateReached(int state)
state - state to test for
public int getNextState()
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